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Granted, it's a very simple game: one meant to evoke emotion rather than challenge your skills. Once you navigate through the labyrinthian architecture to find a way out, you're dropped into a new nightmare-usually with a new setting.
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Infinitap's creation plays out like a standard side-scrolling game-depicted in a haunting style reminiscent of the artist Edward Gorey-with an extremely simple interface: you can walk, run, open doors, and interact with the very small amount of objects depicted in full color. Ultimately, the goal of Neverending Nightmares lies in escaping from the series of interconnected nightmares your protagonist finds himself trapped in. And while it doesn't have the ability to tap into the extreme specifics of what causes each and every one of its players to spring out of bed in a cold sweat, Neverending Nightmares does a great job of evoking those broad, commonly featured themes that often pop up in our own nightmares: being pursued, trapped, and/or lost, suffering believable bodily harm, and falling.
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On that note, Infinitap Games' Neverending Nightmares-which originally released on the PC back in 2014-does exactly what its title implies: essentially, it's a nightmare simulator. No matter what petty differences separate us as human beings, ultimately, we're united by the common fears stirring around in our lizard brains: Those common, universal anxieties we can't escape from, despite the march of progress.
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